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January 2016

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[UWP] Bandwidth adaptive image control

2016-01-13
By: Kevin Gosse
On: January 13, 2016
Tagged: .NET, C#, universal apps, WinRT, wpdev

There’s a dilemma you probably faced if you’ve written a mobile application displaying a large number of pictures. You could display gorgeous hi-resolution pictures, but if you do so, you’ll provide a poor experience to users who use your app on the go. Particularly, users with a poor mobile connection who will have to wait minutes before the pictures are displayed. You may also discontent users with limited data plans, who don’t want to eat gigabytes of data just to display your pictures. On the other hand, if you settle for low-resolution pictures, you’ll provide a sub-optimal experience you are at home, with an unlimited andRead More →

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